﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using WickedFlame.VecDraw.Base.Controls;

namespace WickedFlame.VecDraw.Dialog
{
    /// <summary>
    /// Interaction logic for SaveStatusDialog.xaml
    /// </summary>
    public partial class SaveStatusDialog : VecDrawDialog, IDisposable
    {
        public SaveStatusDialog()
        {
            InitializeComponent();

            //this.Show();
        }

        public SaveStatusDialog(Window owner)
        {
            InitializeComponent();
            this.Owner = owner;
            //this.ShowDialog();
        }



        public void Dispose()
        {
            this.Close();
        }
    }
}
